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Instead it’s better to focus on damage, which doesn’t have any sort of cap. It’s worth point out as well that Critical Hit Chance caps out at 60%, so trying to go any higher than that will not increase your results. You can re-roll the stat as many times as you like, but the price goes up with each consecutive roll – to the point it becomes inordinately expensive and not worth the trouble. Using the Recalibration station, players can change one stat on their gear for either credits (on Superior level items) or Phoenix Credits (on High-End items). Or you can head up to the Recalibration station in the Tech Wing and try to change your stat. If the item is a crafted one, then again you could craft a new one and cross your fingers. TOM CLANCY'S THE DIVISION DPS OR DMG? MODSFor mods it’s possible simply to re-craft a new one, and hope that one offers a better roll.įor gear, however, there are two options. Thankfully, if you don't get these stats on your gear or mods, there is still hope. TOM CLANCY'S THE DIVISION DPS OR DMG? FULLWeapon - Vicious (Critical hit chance is increased by 10-15% while at full health) Weapon - Theotherone (11% crit chance for the first round after reloading) Weapon - Savage (13% crit chance to people out of cover) Weapon - Proficient (The first bullet shot when out of combat has a ?% chance to result in a critical hit.) Weapon - Astute: (9.5% crit chance for the first 3 bullets from the magazine) Weapon - Adept (Skill increases your critical hits chance by 3% for X seconds) So, to help certain players out, one Division fan has put together a run-down of every Critical Hit and Critical Damage percentage, and what pieces of gear it can appear on.Ĭritical Hit Chance (Capped at 60% from items) Both are pretty self explanatory, but not everyone studies the numbers as closely as others. ![]() In order to increase those Critical Hits, and make sure that each hit does maximum damage, players will need to find gear that carries those two stats: Critical Hit Chance and Critical Hit Damage. Critical Hits can be either body shots or headshots, with headshots being the most damaging. If your DPS is above 100,000 then you are headed in the right direction, but there are ways to keep pushing damage without sacrificing too much health or skill power.Ī key component of increasing DPS is Critical Hits, which are the orange colored damage numbers that fly off an enemy. TOM CLANCY'S THE DIVISION DPS OR DMG? HOW TOHowever, some Divisionplayers might have hit a certain precipice and be unaware how to take things further. As players increase in power or acquire better gear they hope to see their numbers increase, both damage numbers and in their basic stats. More specifically, making the numbers go up. As with any good looter shooter, or loot-focused game for that matter, one of the main appeals of Tom Clancy’s The Division is numbers. ![]()
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